#DruidWeek
When you turn into animal X, do you always get acces to the same moves or does your GM mix it up?
#DruidWeek
#DruidWeek
When you turn into animal X, do you always get acces to the same moves or does your GM mix it up?
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We usually don’t come up with a list of moves but have a conversation on a case by case basis on whether spending a hold will trigger an “animal appropriate move” based on the assumptions of the form.
It speeds things up when the Druid shifts 3,4,5 times in rapid succession in the same scene.
I”m with Guy Sodin. I don’t (and my GM hasn’t) worried too much about a list of moves. Just a quick negotiation of “Can I spend a hold to___” or “If you want to do ___ I’ll let you do that for 1 hold.”
Interesting
Yep. It goes something like this: Druid says “With my giant elephant size I stop op the hole so no more water get’s in the room”. DM says “Sure, spend a hold”.
I have my players write down their moves for each animal form as I give them to them. Sometimes I can only think of one or two moves, so if they turn back to that form later with a completely different intent, I’ll add the new move to the list. It seems unfair to allow an animal a particular move one time, but not another. Unless, of course, it’s completely situational, because a shapeshifted whale won’t have “ram something” available when it’s on land.
That sounds how I would do it Colter Hanna
Colter Hanna I like that approach.
I had just been assigning 2-3 moves on the fly. One for the intent of the transformation (combat, tracking, defense, etc) and another one or two to tempt them to spend the hold in other ways.
We haven’t played very often, but I don’t think my druid has repeated any shapes yet. Especially now that he picked up the elemental shape move.
Brandon Massengill That’s the way we’ve played it so far. Assign moves on the fly with one move the obvious sneak/fight/movement power the player is looking for and the other two moves as temptations to try something different.
I played in a one-shot the other day, and when I shapeshifted into a raven, the GM was a bit new to the game, so we came up with a few impromptu ones. “Escape to the air” (pulled right from the sample moves), “Call the flock” (an adjusted version of “Call the pack”, still apropos), and then we came up with “peck out eyes”!
I like to propose different moves but after a few shapeshiftings some forms are preferred and some moves repeated because we found them cool.
I have two kind of druids in my sessions. First is my friend Philip Espi who likes to vary shapes a lot. It’s a tough work for me to figure out the moves for a mouse, then a bat, then a lion, etc…
Second is my ten years daughter who’s found of two shapes: bear and seagull. She’s doing exactly the same moves every time and like it. Why should I change ?
And Andy Hauge we also came out with “to blind somebody” 😉
Seems like most moves fall into three broad categories:
– movement based (take flight, dash)
– combat-centric (bite, smash)
– highlights the unique nature of that animal (howl, echolocate)
If you don’t want to go 100% ad hoc, then just cover these bases & you should be alright.