Sorry if this double-posts– my phone app hates me.
Anyway, a quick question about spellcasting and rotes/cantrips. Do you really need to roll a Cast a Spell move to cast a rote? It seems harsh to get the same complication for “light” as for “contagion” (for example).
I may be thinking about this the wrong way, in that a simple light spell, cast in the wrong time/way, can complicate things just as much as infecting someone with leprosy. I guess, for me, it’s that the complications for casting a rote are both likely and frustrating– a -1 (making it harder to cast another spell), or losing the spell (or the DM complication, which can be excellent in the hands of a creative DM, or not-so-excellent if your DM runs out of ideas).
So: Do rotes and cantrips require you to roll the Cast a Spell move?
yes, they do. If you think it’ not interesting, make them work automatically. Mind, you, it’s not about what’s “logic” or “realistic”, it’s about what’s interesting. Casting “light” in a closed dark space undergroud potentially full with dark elves may draw unwelcome attention, regardless of how difficult is to cast it. I don’t know if it makes any sense to you…
I agree with Nikitas Thlimmenos. When in doubt, remember to lead with the fiction. It’s so simple, but man if it isn’t easy to forget sometimes.
They’re just rotes. Cast and forget, right? 😉