This is the base stat assignmentdistribution as given in DW
>>Assign these scores to your stats: 16 (+2), 15 (+1), 13 (+1), 12 (+0), 9 (+0), 8 (-1)<<
This is a total of 73 stat points.
Due to player request in am considering a pool of 75 stat points to be assigned as the player desires.
Anyone try similar character attribute “generation” variations? Maybe even rolling some dice to determine attributes? 🙂
On a personal i might would go for a lower than 73 for as desired points not greater, each +1 on a stat check or forward is really potent with the 2d6 bell curve. I mean 2 more to that array is another +2 stat mod and no -1 Or a +3 stat mod. Both seem really too tasty
Eric Duncan Good point. A “puny” +1 looks harmless on the surface but in application it is quite powerful.
Plus one is huge.
+1 on 2d6 is +14% chance of success (on a basic roll), so that’s like a +3 on a d20 to hit roll.