This is a little gem I found on a blog called GM Struggles.

This is a little gem I found on a blog called GM Struggles.

This is a little gem I found on a blog called GM Struggles. Nifelhein, the blog owner, reposts a response he gave in the DW once. The original forum post was the one that originally made me “get” the DW framework and mindset. Enjoy 🙂

http://gmstruggles.wordpress.com/2012/12/23/dungeon-world-i-didnt-get-it-at-first-too/

3 thoughts on “This is a little gem I found on a blog called GM Struggles.”

  1. Exactly! The big difference between DW/AW and other games is that it’s a return to fiction first as opposed to rules first. I used to run my games like this all the time back in the original D&D and AD&D days, but 3e and 4e put everyone in a different mindset which has taken some serious undoing.

  2. I am Nifelhein as far as the world of rpg is concerned. I am focusing the blog on this exact kind of struggles, I have a post talking about expectations too, and how those can undo a game even before it begins.

    Dungeon World throws a gamer with solid D&D background out of his comfort zone, his filter in interaction with the world is not the system any more (as it is in D&D), but instead is his character. It also takes a lot of work for a confrontational GM.

    I am glad though, reading the book once already made me a better GM, working through it for the second time now.

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