Goblin Totem Weapon:

Goblin Totem Weapon:

Goblin Totem Weapon:

Mostly wielded by small folk like Goblins, Gnomes and Halflings.

Goblin Totems are very personal weapons and are shaped by the one who wields them rather than churned out by a mage guild.  Consequently over time these weapons can be modified by their wielders in many ways.

Base: +1 damage against any creature that size is greater than the wielder. 

Addons:

-Small fetishes can be added to the weapon to provide +1 Parley bonus involving specific tribal races/cultures  (Goblinoids/lizard men/bullywogs/gnolls/etc) as it represents a familiarity with these groups gleaned after many battles/interactions with them .

-If a bow, worg fangs can be added to the ends to allow for melee

-if a dagger, giant snake fang can replace blade to add +1 Piercing for more effective delivery of poison

-if axe, blade replaced with jaw of a great beast, it’s fangs providing Messy tag

-if hammer, red orc runes can be added to the mallet that simply make it swing faster providing +Forceful tag

-if sword, scabbard whose interior is lined with the gall and kidney stones from a troll that sharp the blade every time it is sheathed or drawn, +1 piercing

These are just some examples of how a Goblin Totem Weapon can be improved.  Every great battle or adventure can provide the opportunity for the weapon to be improved. 

Hi, I’m looking to further playtest/refine a beginners con-module “Escape from the Goblin Hulk!” on April 11th…

Hi, I’m looking to further playtest/refine a beginners con-module “Escape from the Goblin Hulk!” on April 11th…

Hi, I’m looking to further playtest/refine a beginners con-module “Escape from the Goblin Hulk!” on April 11th 6.30pm (Pacific).  3 to 5 players would be ideal, although I’d run 2 to 6. 

It is an adaptation of the Goblin Hulk material found at Role Playing Public Radio.  The premise is the characters have to escape the Prison Deck and then search the Hulk to recover their possessions through a wide variety of challenges to showcase the various aspects of the system.

mahalo 

Hi I am running a pick up game at 1pm PST / 4pm EST today.  I have it listed in Events.  Class and race is wide open…

Hi I am running a pick up game at 1pm PST / 4pm EST today.  I have it listed in Events.  Class and race is wide open…

Hi I am running a pick up game at 1pm PST / 4pm EST today.  I have it listed in Events.  Class and race is wide open so play what you want, I’ll say yes to almost anything.

1pm PST, play-testing a few of my homebrew monsters and my world building (it’s pretty wonky)

1pm PST, play-testing a few of my homebrew monsters and my world building (it’s pretty wonky)

Originally shared by William Carson

1pm PST, play-testing a few of my homebrew monsters and my world building (it’s pretty wonky)

events/c24mdffcnsipalnm6332fielja0?authkey=CMb-5Jabto7ccQ

I’m looking to run a pick up game at 7pm pacific tonight.  If anyone is interested, sound of and be on around 7.

I’m looking to run a pick up game at 7pm pacific tonight.  If anyone is interested, sound of and be on around 7.

I’m looking to run a pick up game at 7pm pacific tonight.  If anyone is interested, sound of and be on around 7.

Hi, I’d like two run a two hour game tomorrow?

Hi, I’d like two run a two hour game tomorrow?

Hi, I’d like two run a two hour game tomorrow? 1/11  Say 2pm est?  I want to test out a stealth, infiltration module.  Mercs sneaking onto an island and taking out sentries and then joining the assault on the main encampment.   I’m think 4 to 5 players. 

Hi, I just started playing Dungeon World this weekend.  I would like to get more confidence with the system so I…

Hi, I just started playing Dungeon World this weekend.  I would like to get more confidence with the system so I…

Hi, I just started playing Dungeon World this weekend.  I would like to get more confidence with the system so I would like to run in or play in a PST game.  If I were to run it, I would think like a 1 or 2 hour oneshot during the week in google hang out, Skype or roll20?