I just put up a campaign starter for #DungeonWorld :…

I just put up a campaign starter for #DungeonWorld :…

I just put up a campaign starter for #DungeonWorld : http://rpg.drivethrustuff.com/product/109992/Twin-Spirit-Isle—A-Dungeon-World-Campaign-Starter   It’s about cults trying to awaken sleeping spirits and destroy an island.

As always, you can]download it for free too: https://docs.google.com/file/d/0BzBGv7T2YMphT1ZpcVVxNVVMV2s/edit . It’s got some campaign ideas and two new compendium classes that, uh, bend the elements to their will that are totally not like anything you might have seen in a cartoon series.

You could use it for any fantasy RPG really, it has some custom moves and compendium classes and a Front but the setting stuff would fit in just fine with any kind of D&D or other fantasy game.

http://rpg.drivethrustuff.com/product/109992/Twin-Spirit-Isle—A-Dungeon-World-Campaign-Starter

Sage. Adam. I found your new back cover blurb.

Sage. Adam. I found your new back cover blurb.

Sage. Adam. I found your new back cover blurb.

“Dungeon Ghetto be a tabletop roleplayin game. It’s a set of rulez dat you use, along wit yo’ playas, ta play up fantasy adventures. You’ll take on tha rolez of dwarves, elves, n’ humans up in a ghetto of magic. You’ll grill dangerous enemies, sweepin plots, and treacherous locations fo’ realz. Is you ready?”

http://gizoogle.net/index.php?search=dungeon-world.com&se=Gizoogle+Dis+Shiznit

Inspired by this post: https://plus.google.com/u/0/103931249482133015172/posts/L614JmX8WuP

Inspired by this post: https://plus.google.com/u/0/103931249482133015172/posts/L614JmX8WuP

Inspired by this post: https://plus.google.com/u/0/103931249482133015172/posts/L614JmX8WuP

Ice lich

Solitary, intelligent, terrifying

In the frozen lands, some shaman and sorcerers have learned how to freeze part of their soul in ice to serve as a sort of “anchor” when performing large acts of magic, such as performing a dangerous ritual or exploring the spiritual realms. It is a very dangerous practice, because if you leave your soul in the ice too long, it will itself begin to freeze. The sorcerer becomes cold himself, harsh and uncaring as the frozen wastes he calls home. He becomes the embodiment of the frozen wastes, a horrifying desicated being whose only goal is to eliminate the heat of life from the world. Motivation: cover the world in ice

Ice shard spell: 1d10 damage, far

• Trap a foe in summoned ice

• Call forth the arctic winds

• Freeze a foe’s blood with terror

• Animate the corpses of the frozen dead

• Keep coming back until its frozen soul is melted

https://plus.google.com/u/0/103931249482133015172/posts/L614JmX8WuP

The Altar of Words

The Altar of Words

Originally shared by Sean Dunstan

The Altar of Words

Deep below an elven monastery/library, behind a hidden door only the leader of the monastery even knows about, is the Altar of Words. The altar is a simple, squat column of black stone; a simple waist-high cylinder of stone covered in small crawling writing. The writing is a mish-mash of words, always appearing in the language of the viewer.

The altar is one of the most dangerous items in creation, because it allows anyone to sacrifice a word on it, removing that concept from reality. It cannot “erase” a name (like “Jerry”), but any general one-word concept is fair game.

When you attempt to sacrifice a word at the altar, concentrate on the word and roll+WIS. On a 10+, the word and its related concept are retroactively removed from reality. On a 7-9, nothing happens. On a 6 or less, the person performing the ritual is immediately transformed into a Word Demon for the word he was attempting to sacrifice.

When a word is sacrificed, it is removed retroactively from the world. It never existed in the first place; for example, if the word “weapon” was removed from the world, the simple concept of using an item to harm another never existed, and nobody will ever be able to come up with that idea. Not only will weapons never had existed, nobody will ever be able to come with the idea of a weapon. Period.

Only those present at the ritual will retain any memory of the word they deleted. Even then, it’s a half-remembered knowledge, like trying to remember a dream, and they will still be unable to use that concept.

The monastery’s master has sacrificed no less than four words from the world, but of course only he knows what they are.

#DungeonWorld  

So now that we have the Planarch Codex, what’s some good recommended reading/viewing for it?

So now that we have the Planarch Codex, what’s some good recommended reading/viewing for it?

So now that we have the Planarch Codex, what’s some good recommended reading/viewing for it?