A player of mine is playing the Fighter, and has the whimsical concept of a grizzled, scarred veteran who finds…

A player of mine is playing the Fighter, and has the whimsical concept of a grizzled, scarred veteran who finds…

A player of mine is playing the Fighter, and has the whimsical concept of a grizzled, scarred veteran who finds peace through the art of cooking, which he learns from a sensei-type samurai ghost living in his knife (don’t ask).

I was looking around for a good cooking based CC, especially one that evokes martial art chef tropes like the excellent God of Cookery movie, but couldn’t find any good ones. So I made my own, using Anglekite CCs as inspiration.

I quite like it, but I’m not sure of a couple of things:

I’d love to get feedback!

– I’m not sure about the STOCK mechanic, bc the way to refill it is pretty passive. Not sure if I should ditch it.

– Is the core move straightforward enough, or is it too complex as written?

– Any suggestions for other moves / tweaks?

EDIT: Thanks for the feedback, everyone! Have changed the class and linked it below. For the Core Move, Flaws have been ditched and a Hit heals, regardless. All Base moves are now character-development questions, for consistency.