Magic Item Monday!

Magic Item Monday!

Magic Item Monday!

Sir Hadrian’s broadsword

Few men earned such a fearsome reputation as this fallen paladin. He would charge fearlessly into any battle and leave a trail of body parts behind him. He would sooner behead a heretic than offer a chance to repent. And when he could find no more monsters to slay, he turned on his comrades, accusing them of treachery as he rent them to pieces. The men he once called his friends were the first to be executed. For his actions, he was cast out of the royal paladins and his name erased from their records. But that didn’t stop him from becoming a killer. Without a sane cause to call his own, he soon grew to kill simply for the sport of it. Never could he rest or settle down, something always drove him into battle even as old age crept up on him. Though Sir Hadrian eventually vanished, his anger and bloodlust lingers in his blade to this day.

A knight’s sword of old design. Old bloodstains cover the hilt, but it is still quite sharp. It is normally a close, +1 damage weapon. When you call upon the bloodthirsty spirits of this weapon, your attacks also get the messy and forceful descriptors as battle-lust inflames you. However, the rage of this weapon may fog the wielder’s mind, making him unable to distinguish friend or foe. There is also a rumor that Sir Hadrian’s spirit still walks the land, and he wants his sword back…

As a GM, how often do you assign situational modifiers?

As a GM, how often do you assign situational modifiers?

As a GM, how often do you assign situational modifiers? (taking -1 for a very difficult move) It only takes +5 to push failure off of the table, and that seems easy to accomplish starting with a +3 from an attribute of 18. I have noticed people calling for some very complex moves that encompass multiple things on their turn.

Has anyone had luck using DW resources on an iPhone?

Has anyone had luck using DW resources on an iPhone?

Has anyone had luck using DW resources on an iPhone? The PDF doesn’t play nicely with GoodReader due to its large margins, and the SRD site (http://book.dwgazetteer.com) also has issues on iOS. Specifically, the sub-headings on the menu can’t be clicked, so the text is inaccessible.

http://book.dwgazetteer.com

Magic-Item Monday!

Magic-Item Monday!

Magic-Item Monday!

Minotaur Blood

This elixir was originally an orcish concoction. While minotaur blood is no longer the main ingredient, it still retains the same dark red color and viscosity. Modern alchemy has replaced the blood with cheaper ingredients to help reduce the… unpleasant side effects.

The drinker of this potion takes +1 forward to his next two STR rolls and -1 forward to his next CHA or INT roll. These effects expire after a night’s rest.

With regards to the Priest in the alternative playbooks document, what should happen on a miss for the Divine Ward…

With regards to the Priest in the alternative playbooks document, what should happen on a miss for the Divine Ward…

With regards to the Priest in the alternative playbooks document, what should happen on a miss for the Divine Ward and Invocation action?

I have used a hack in previous games called the Armageddon Clock.

I have used a hack in previous games called the Armageddon Clock.

I have used a hack in previous games called the Armageddon Clock. The GM keeps a stack of ten to twenty poker chips by his side. Each chip represents an abstract amount of time. When the party does something time-consuming, one chip is removed. When the chips are all gone, something really bad happens to the party. 

This could be a good resource that can be depleted in a 7-9 roll. What do you guys think?