Concerning the Captain playbook from Inverse world.

Concerning the Captain playbook from Inverse world.

Concerning the Captain playbook from Inverse world.

In the Veichles rules paragraph, the handbook describes the Passenger stat. But the Captain playbook doesn’t mention it.

So how many Passengers (other pcs, crew members, etc) can be transported by the airship?

I’d like to introduce in my campaign a secret society where every important npc is related to a tarot card.

I’d like to introduce in my campaign a secret society where every important npc is related to a tarot card.

I’d like to introduce in my campaign a secret society where every important npc is related to a tarot card. And I’d like to create a magic item for each card (I.e. The Magician Staff, The Moon Mirror, The Tower Golem, The Death Scythe, etc).

They should be powerful artifacts that PCs could eventually obtain.

What they could be? I’m looking for inspiration about moves, themes, powers, etc.

Hi everyone!

Hi everyone!

Hi everyone! I hope that there is someone out there that knows well both norse mythology and the playbooks by Jacob Randolph. I’m creating a new character and I’d like to play the Priest by Jacob Randolph. I love norse mythology and for what concers my pc I’d like to create a sort of priest of Odin.

I’d like to receive some hints about how to emulate a complex deity as Odin with this playbook. With this in mind, how would you fill these spaces to recreate Odin in DW?

• Controls: _________________ • Represents: ___________________ • Worshippers: _______________ • Enemies: __________________ • Demands: _________________

And would you be able to make some examples using the move “Invocation”? I’m not sure about how to use it.

Thanks 😉