CPX Utilities V 1.2.1

CPX Utilities V 1.2.1

CPX Utilities V 1.2.1

CPX Utilities is a web based RPG tool and random generator. Currently it features: a Hex Map generator, Star Sector Generator, OSR Hero Character Editor, OSR monster generator, Fantasy Plot Generator, Perilous Wilds Dungeon Generator, and Dungeon World Monster Generator. The Utility can save all your data to the browser for future use.

https://jteamdevelop.github.io/CPXUtilities/

Major updates in V 1.2.1:

– OSR Hero Editor – Save and edit your heroes for quick reference. A generic OSR template is included along with templates for Swords & Wizardry, White Star, and Godbound.

– Star Sector Generator: generate an entire star sector using either Traveller or Stars Without Number systems.

– Star System Generator: You can now generate systems based on rules from Stars Without Number.

– OSR Monster Generator: You can now generate Dragons, Elementals, Undead, Chimerae, and Bugs

https://jteamdevelop.github.io/CPXUtilities/

Cosmic Powered RPG Utilities V 1.2 Release

Cosmic Powered RPG Utilities V 1.2 Release

Cosmic Powered RPG Utilities V 1.2 Release

https://jteamdevelop.github.io/CPXUtilities/

Plenty of DW Goodness. Check out the random DW Monster generator.

People/Creature Generator > Dungeon World

V1.2 Major changes:

– Random Hex Generator: added user input to allow fine grain generation of number of major cities and ruins

– People/Creature Generator

— Full random generation of Dungeon World based creatures (based on Perilous Wilds tables)

— Search OSR monster DB (based on S&W), save monster and stat changes to local

— Random generation of OSR certain monsters (based on type and CL): Undead and Dragons

https://jteamdevelop.github.io/CPXUtilities/

Could use some beta testers.

Could use some beta testers.

Could use some beta testers… We have a new random Dungeon World Monster Generator. Creates all the stats and tags – based on the Perilous Wilds Monster Generator. My favorite is the Centipede-chicken…

Some samples:

Centipede-chicken

#: horde, Sz: tiny, Tags: winged, HP: 3, Armor: 0, DMG: 1d6, Rng: hand

Gorilla-rat

#: group, Sz: small, Tags: defense, HP: 6, Armor: 2, DMG: 1d8, Rng: close

Rhino spirit lord

#: solitary, Sz: standard, Tags: disintegrate, HP: 12, Armor: 3, DMG: 1d10, Rng: Close

Lesser horror

#: group, Sz: standard, Tags: immunity (death), element (fire), tentacles, many eyes, organized, HP: 6, Armor: 4, DMG: 1d8, Rng: close

Dragon

#: solitary, Sz: huge, Tags: snare, tentacles, element (water), magic (evocation), HP: 20, Armor: 3, DMG: 1d10+3, Rng: reach

#

https://jteamdevelop.github.io/CPXUtilities/index-dev.html

People/Creature Generator > Dungeon World

https://jteamdevelop.github.io/CPXUtilities/index-dev.html

Cosmic Powered RPG Utilities V1.1 Release

Cosmic Powered RPG Utilities V1.1 Release

Cosmic Powered RPG Utilities V1.1 Release

Originally shared by NE

Cosmic Powered RPG Utilities V1.1 Release

Random generators and utilities for the roleplayer and GM alike!

https://jteamdevelop.github.io/CPXUtilities/

Tools: Hexmap Area Editor/Generator, Fantasy Plot Generators (2), City/Stronghold Generator (4), Perilous Wilds Dungeon Generator, Generic Area Builder, People/Creature Generator, Traveller RPG Star System Generator

All web based, and data can be saved to your browser, so it is there when you come back.

https://github.com/JTeamDevelop/CPXUtilities

Hello!

Hello!

Hello!

We’ve created an open source RPG (web based) utility that contains some generators from Perilous Wilds (awesome resource). Specifically you can create and edit PW dungeons and creatures. But it also has a fantasy plot generator and a solar system generator.

You can save everything to your browser, so when go back to the generator, it will be there.

https://github.com/JTeamDevelop/CPXUtilities

So a kung-fu master, a brick and a speedster walk into a bar…but seriously how do you handle “high level”…

So a kung-fu master, a brick and a speedster walk into a bar…but seriously how do you handle “high level”…

So a kung-fu master, a brick and a speedster walk into a bar…but seriously how do you handle “high level” superhero like progression? How do you make that kung-fu master just better at hand to hand combat than anybody else? The same with the brick – how can they best all normal people with their strength? 

Is it a super move? Or do you enable them to never fail on the basic moves? 

But what about the kung-fu master? Even when you don’t fail with hack and slash – you still take damage. That’s not epic kung-fu like. 

And then how do you scale threats accordingly. Oh the black ninja’s…YAWN. Wait there’s a pack of red ninjas – watch out… ???

Sharing a doc that codifies how we play the “planetouched” races at our table.

Sharing a doc that codifies how we play the “planetouched” races at our table.

Sharing a doc that codifies how we play the “planetouched” races at our table.

This document covers two of the most iconic planetouched races: the aasimar and the tiefling. It provides class moves for each:

• Aasimar: Bard, Cleric, Fighter, Paladin or Wizard

• Tiefling: Bard, Cleric, Fighter, Ranger, Thief or Wizard

As well as a compendium class for each:

• Aasimar: Celestial Heritage

• Tiefling: It’s in My Blood