Apologies if there have been posts on this before, I can’t seem to find any using the Google + app on my phone, but…

Apologies if there have been posts on this before, I can’t seem to find any using the Google + app on my phone, but…

Apologies if there have been posts on this before, I can’t seem to find any using the Google + app on my phone, but how do you handle stealth in dungeon world?

For instance, I have two PCs trying to sneak up on some guards, and they have a pretty good reason for being able to sneak, but it still feels like there should be a roll. I totally understand the idea of letting fiction determine how well they sneak around, but again, still feels like there needs to be a roll. Am I missing something? Would love any help on this.

Would like help with a bored Wizard…

Would like help with a bored Wizard…

Would like help with a bored Wizard…

I’m new to Dungeon World — I ran a couple of sessions over the weekend. One of the PC was a Wizard and had a lot of difficulty during combat. Level 1 Wizards traditionally are pretty weak, but this was frustrating. I couldn’t tell if it was my fault as DM, or the PC was just not into the game, or not being creative enough with their skills/spells. The other players seemed to really enjoy the game. To keep the game remotely interesting to him, I ended up letting him use his rituals rather liberally (e.g. making them easier to do, faster, more powerful than I would like)… seemed to work, though I wish it didn’t have to be that way. Any tips for the future?