Does anyone know of a Supernatural (TV Show) style modern supernatural horror playbook/adventure available?

Does anyone know of a Supernatural (TV Show) style modern supernatural horror playbook/adventure available?

Does anyone know of a Supernatural (TV Show) style modern supernatural horror playbook/adventure available?

Ordered the soft cover last night and waiting for it to arrive.

Ordered the soft cover last night and waiting for it to arrive.

Ordered the soft cover last night and waiting for it to arrive. I am playing with a group of players that have played anywhere from Advanced Dungeons and Dragons all the way up to 5th edition D&D. I heard about class warfare… is that a good buy too?

Let me know if anything should be tweaked on this creature. It is meant to be mainly a frightening solo creature.

Let me know if anything should be tweaked on this creature. It is meant to be mainly a frightening solo creature.

Let me know if anything should be tweaked on this creature. It is meant to be mainly a frightening solo creature.

http://codex.dungeon-world.com/monster/4858911601459200

Here is a short adventure for any newcomers :)

Here is a short adventure for any newcomers 🙂

Here is a short adventure for any newcomers 🙂 

http://rpgcharacters.files.wordpress.com/2009/08/onepagedungeon-goblin-gully.pdf

http://rpgcharacters.files.wordpress.com/2009/08/onepagedungeon-goblin-gully.pdf

Just got a newb question here as I know that DW is more fiction->trigger->move-reaction based but sometimes it feels…

Just got a newb question here as I know that DW is more fiction->trigger->move-reaction based but sometimes it feels…

Just got a newb question here as I know that DW is more fiction->trigger->move-reaction based but sometimes it feels limiting if you are a purist to the rule system. The game seems to claim organic flow and freedom yet moves tend to restrict some stuff. What if a mage with a particularly high strength score (hey, he may have been raised on a farm and learned his craft in down time) tries to plow through a door when he is separated from his party? No move is truly triggered in this situation as the fighter has the class move but it is in the realm of possibilities.

I know DW tries to allow each class to exemplify their own strengths but it sort of narrows real situations where a player may try something that would be normal for a person to do but somehow limits them via lack of said move. What if my party wants to be a group of rogues, trying to score the biggest heist and a scroll is found that allows them to cast a spell? Do I then just allow them to use another classes move but at a penalty?