I’ve been tinkering with a Dungeon World playbook based around the idea of an intelligent animal/magical beast, such…

I’ve been tinkering with a Dungeon World playbook based around the idea of an intelligent animal/magical beast, such…

I’ve been tinkering with a Dungeon World playbook based around the idea of an intelligent animal/magical beast, such as Red XIII et al. It’s not finished (for instance, the move Pack Alpha still needs actual rules, and Killer Instinct still needs something to make it interesting), but I’d love to get some feedback/suggestions, if you have them.