Greetings:

Greetings:

Greetings:

Dungeon World was in my stocking this morning. I have spent the day reading the rules. Great game. Strongly narrative obviously. I’m having trouble with some of it.

Is there initiative?

In combat, if a player rolls 2-6, does the monster deal auto damage?

If the roll is 7 – 10, does the GM roll to hit?

Please explain the monster tags. Are they narrative flavor? Or do they have specific game mechanic effects? For example, the Ankheg. What do Undermine the ground, burst from the earth, and Spray forth acid do? When does a GM use them?