I just wanted to tell everyone we tried Dungeon World yesterday for the first time and we had a blast playing it!

I just wanted to tell everyone we tried Dungeon World yesterday for the first time and we had a blast playing it!

I just wanted to tell everyone we tried Dungeon World yesterday for the first time and we had a blast playing it! We still have to “unlearn” some old habits but the game in general flowed much better than with other fantasy RPGs. We specially liked how cinematic the combat can be.

However, during the session, a couple of questions rose up.

When spouting lore, the characters made up something then rolled, and then I, as a GM, told them whatever the roll asked (something useful or whatever). I don’t know if this is the correct way of handling the move, or if it is the other way around: they tell me they want to consult their knowledge, they roll, I make something up and then ask them how they knew that.

Also, the players seem interested in how player-vs-player conflict is handled, and I told them the game isn’t really built for that (and that was cool by them). However, I’d like to know how you usually manage PvP conflicts if they do turn up ocassionally.

As an aside note, I noticed the Cleric character sheet HP and the book Cleric HP differ. Which one is correct? I guess it’s the book one, but just to be sure.

Thanks!