Having the Princess and the Paladin in the same group.

Having the Princess and the Paladin in the same group.

Having the Princess and the Paladin in the same group. They each can ‘lay on hands’, which on a 10+ heals, but on a 7+ transfers damage. The player playing the Paladin says ‘We can just keep doing it until we roll a 10+ and the damage goes away’. But a 6- causes something bad to happen. So I invented a new move.  What do you think?

 

Circular Lay on Hands (Princess and the Paladin healing each other over and over). Done when camped.

10+ You heal everyone.

7-9 You and the Paladin heal everyone, but the Princess and the Paladin are tired. -1 forward in the next scene.

6- Either the healing was interrupted by some evil GM plot, or the Princess and the Paladin had a spat and can’t bear to touch each other. A GM determined amount of healing was done.