I have finally filled out my Villager class with advanced moves, and think it is in a pretty good state, at least a…

I have finally filled out my Villager class with advanced moves, and think it is in a pretty good state, at least a…

I have finally filled out my Villager class with advanced moves, and think it is in a pretty good state, at least a first complete draft.  Let me know what you guys think about it.

A description from my previous post: The Villager looks just like a normal every day guy, and that allows him to go unnoticed through towns gathering rumors and knowledge. He is not going to be a star on the battlefield but he should be able to go amongst the common people and learn things no other hero could, not using the charisma and bravado of a Paladin or Bard but using the wisdom of the ages, and maybe some liquid courage.

I put together a Villager character sheet as a joke for a campaign, in the first meeting it became clear that the DM…

I put together a Villager character sheet as a joke for a campaign, in the first meeting it became clear that the DM…

I put together a Villager character sheet as a joke for a campaign, in the first meeting it became clear that the DM and I both really enjoyed my throw away villager and with how suspicious it made the veterans in our group I had to keep him. Now I am busily trying to flesh out this character sheet I filled to the brim with useless moves and references to Discworld and Game of Thrones.

The main concept behind The Villager is that he just looks like a normal every day guy, and that allows him to go unnoticed through towns gathering rumors and knowledge. He is not going to be a star on the battlefield but he should be able to go amongst the common people and learn things no other hero could, not using the charisma and bravado of a Paladin or Bard but using the wisdom of the ages, and maybe some liquid courage.

Large chunks of bold text are things I think need to be replaced, all caps are comments. What do you guys think of what I have so far, and do you have any ideas for advanced moves or bonds?  Discworld and Game of Thrones references are still VERY welcome.