New draft of Rogue, Warrior, Sage:

New draft of Rogue, Warrior, Sage:

Originally shared by Dirk Detweiler Leichty

New draft of Rogue, Warrior, Sage:

https://drive.google.com/open?id=0B1IHa8A33hy7VGExbk85cE05YUE

This one hacks a bit deeper into the structure of pbta, messes with the die roll, reframes how some of the concepts and rules are presented.

Would love thoughts and feedback, esp. relating to those structural changes.Tagging people who’ve influenced the development or I thought might be interested.

Scott M, David Morris, Kristopher Miller, Jason Cordova, Paul Taliesin, Jason Lutes, Jeremy Strandberg

https://docs.google.com/document/d/19YEBLOLPZ3V1z8WAekgqQNjy3H33RtgX4ojl7tiGK08/edit?usp=sharing

https://docs.google.com/document/d/19YEBLOLPZ3V1z8WAekgqQNjy3H33RtgX4ojl7tiGK08/edit?usp=sharing

https://docs.google.com/document/d/19YEBLOLPZ3V1z8WAekgqQNjy3H33RtgX4ojl7tiGK08/edit?usp=sharing

Some thoughts on using hold to handle fights.

Messing around with Discern Realities as a template for world-building.

Messing around with Discern Realities as a template for world-building.

Messing around with Discern Realities as a template for world-building.

https://drive.google.com/file/d/0B1IHa8A33hy7WmVpUGliWEw4S2c/view?usp=sharing

Fighting and harm: a descriptive approach

Fighting and harm: a descriptive approach

Fighting and harm: a descriptive approach

Trying to ditch HP, working on some rules for descriptive damage in a Dungeon World-ish context:

https://docs.google.com/document/d/1x4A6URBCvr0BTVm-Q7UxwSLHw1yD6v41nVLzyL8502c/edit?usp=sharing

Gimme your insights! Comments in the doc welcome also.

Editing to disclaim that a lot of foundational ideas here were lifted from this great thread on story-games: http://story-games.com/forums/discussion/19273/a-descriptive-damage-hack-for-dungeon-world-world-of-dungeons

A stab at a grappling move for a pit fighter class:

A stab at a grappling move for a pit fighter class:

A stab at a grappling move for a pit fighter class:

When you go in for a grab or try to overpower another creature of like stature, roll +STR. On a hit, you lock limbs with your target and choose 2. On a 7-9, your target also chooses one. Both parties must choose simultaneously and blindly.

-Free yourself from their grasp

-Make them drop something they’re holding

-Take them to the ground

-Drag them somewhere near

-Kick, crush or bite them (1d6 damage, ignores armor)

If neither party chooses to free themselves, each selects one more option above, simultaneously and blindly. Repeat this as many times as necessary.

Here’s some free printable door tokens for map building: https://www.patreon.com/posts/3780406

Here’s some free printable door tokens for map building: https://www.patreon.com/posts/3780406

Here’s some free printable door tokens for map building: https://www.patreon.com/posts/3780406

Map cards from the Spidermouth, now out on Patreon: http://www.patreon.com/dirkleichty

Map cards from the Spidermouth, now out on Patreon: http://www.patreon.com/dirkleichty

Originally shared by Dirk Detweiler Leichty

Map cards from the Spidermouth, now out on Patreon: http://www.patreon.com/dirkleichty

Ebonfang Face-eater

Ebonfang Face-eater

Ebonfang Face-eater

Eight legs, a man’s face, and a pile of skulls.

The face-eater is reluctant to engage in combat unless it can isolate it’s prey. It has no damaging attacks, focusing instead on subduing, and then ripping the tasty face off of it’s victims. It lays it’s eggs in it’s victims skulls, which it carries around on it’s back.

HP: 18

Armor: 1

-Pin them down

-Drag them off

-Disappear into the shadows

-Numb them with poison

-Bite their face off