Some thoughts and questions regarding blending systems. In this case, DW and D&D 5e.
A while back I asked if there would be a similar way to get roll mechanics of D&D 5e to mimic the success/partial success/failure of DW. There were some good suggestions there, such as just rolling two d20. As it turns out, 5e has an official variant (that I missed on first read through), that has a partial success on a roll missed by 1 or 2 points. Thanks for all that input, btw. Still useful.
Secondly, I’m curious if anyone else is also experimenting with blending DW with other systems, particularly 5e. I actually like both systems quite a bit, but sometimes I like to mix and match where I can. Assuming the example above works out pretty well, I was wondering what your thoughts would be on completely removing initiative from 5e. That’s one of the great things I love about DW, as it really reinforces what the whole system is about. I’m not even sure removing initiative from 5e would be feasible, simply because each system handles combat so differently. Thoughts?
I know I could just use one system exclusively, and might end up doing that in the end. These are just some thought exercise’s and ‘talking out loud’. Thanks a bunch!
(might post this over on the 5e G+ as well)