My custom Undertake a Perilous Journey move what do you think and what would you change ?
Undertake a Perilous Journey
When your party undertake a perilous journey, the GM asks one of more of these questions to the group (then a player chosen by the fiction Defy danger):
* How do you evede notice from [adversary]?
* How do you pass the [obsticle] without incident?
* How do you prevent the risk of [danger]?
Adversary is any unwanted encounter with locals like “whatever hides in forest“, “The Jade shadow clan” or “the dreaded black knight”.
Obstacles is any hard to bypass barriers in the way like a “mountain range”, “raging river” or “great wall”.
Danger is something as mundane and common threat as “Starvation”, “Becoming lost”, “Disease” and “Hypothermia” to uncommon and setting specific threats like “Mutation“ or “Insanity”.