First game down, and I’m realizing the Adventure Fronts I made aren’t super useful.

First game down, and I’m realizing the Adventure Fronts I made aren’t super useful.

First game down, and I’m realizing the Adventure Fronts I made aren’t super useful. Because of the way I wrote them, the adventure basically takes place between the last and second-to-last Grim Portent. I have nothing to check off, because everything before has already happened, and everything after would only happen if the adventure is abandoned. Think I need to zoom in a bit more, think about what the starting state of this situation is, and how it would escalate in hours, not weeks or days.

I ran my first session today!

I ran my first session today!

I ran my first session today! I have a little game going online with a couple siblings and a friend, and I converted to DW from D&D 5e. We took the first 45 minutes to do up our characters, then we were off. It was so natural and awesome, everything just worked! Pretty sure I did some things wrong, but everyone had fun.

My biggest weakness as a GM has always been my grasp of the rules and making the word seem real. Every time a D&D rule or combat tripped me up, that weakness was revealed. Now, I feel like I can make the game work and build up my skill, rather than being discouraged and burnt out too quickly.

What’s the best move to handle someone shouting to distract a monster from their teammate?

What’s the best move to handle someone shouting to distract a monster from their teammate?

What’s the best move to handle someone shouting to distract a monster from their teammate?

I initially thought Defend, because they’re trying to protect a teammate. But the nearby requirement doesn’t fit.

They’re not really Defying Danger, either. Well, maybe the danger is “The monster doesn’t notice you and keeps eating your friend” but that seems forced.

What do you experts think?