Thank you to Logan Howard​, Brian Holland​ and Ray Otus​ for the fantastic year of DW Zines.

Thank you to Logan Howard​, Brian Holland​ and Ray Otus​ for the fantastic year of DW Zines.

Thank you to Logan Howard​, Brian Holland​ and Ray Otus​ for the fantastic year of DW Zines. Here is my printed collection that I hope will only double in size next year!

I’m delighted to announce that my Dungeon World adventure of Lovecraftian oozing and Cronenbergian body horror, The…

I’m delighted to announce that my Dungeon World adventure of Lovecraftian oozing and Cronenbergian body horror, The…

Originally shared by Oli Jeffery

I’m delighted to announce that my Dungeon World adventure of Lovecraftian oozing and Cronenbergian body horror, The Foulness that Came to Dunfell Township, is now available on DriveThruRpg for PWYW.

Come resist the lure of the Dunfell Mollusc, track vile criminals into reeking Dunlop Manor, and try and choke down a pint of the local’s porter without coming across any gristly chunks.

The beautiful illustration is by Allan Dotson​.

https://www.drivethrurpg.com/product/229121

https://www.drivethrurpg.com/product/229121

Hey, I made an updated version of Randolph’s Artificer Playbook, I’ve tried to make the class much more precise,…

Hey, I made an updated version of Randolph’s Artificer Playbook, I’ve tried to make the class much more precise,…

Hey, I made an updated version of Randolph’s Artificer Playbook, I’ve tried to make the class much more precise, with more gameplay decisions, I’ve added a bunch of new tags and moves, and modified existing ones. It now has potential for high DPS, though slightly less OP than before, but requires some degree of resource management. I’ve also redesigned it to fit the Stefan Grambart format. Feedback would be useful.

https://drive.google.com/open?id=1vyKuWqlKQkO9QjqoKNAE9Ute5EVQ9bXm

The original may be purchased here: http://www.drivethrurpg.com/product/108623/Dungeon-World-Alternative-Playbooks

It’s designed by Jacob Randolph for Liberi Gothica Games under the Creative Commons Attribution 3.0 Unported License (http://creativecommons.org/licenses/by/3.0/)

(I’ve been converting a bunch of sheets to this format, to use death moves, compendium race moves and Perilous Winds travel moves, so it is designed around that format)

Google seems to have swallowed the original post, so…

Google seems to have swallowed the original post, so…

Google seems to have swallowed the original post, so…

We are proud to announce that the latest version of Worlds of Adventure is now available! See Shared Post for more.

Originally shared by Cameron Burns

Worlds of Adventure v0.2 is here!

We’re proud to announce the second iteration of this ongoing project. If you’re not familiar with the initial Release of Worlds of Adventure, we’re looking to build on the strengths and themes of Dungeon World with a holistic, take-it-as-is ruleset that emphasises functionality and flexibility.

For those familiar with the v0.1 ruleset, here’s a list of some of the broad-strokes changes:

– Updates to some overall mechanics, particularly for Bonds and the Adventure Moves.

– Some small tweaks to items and item prices.

– Updates to each of the classes, some small, some big.

– The Cleric has been totally reworked!

– Spellcasting (for the Cleric and the Wizard) has also been reworked, and there are some extra premade spells and invocations.

Please send us your comments and suggestions. You can contact me, Yochai Gal, and/or the other owners/moderators of this community whom I can’t seem to +tag right now.

https://drive.google.com/open?id=1DPj7XzcpuqItzPqiU0SbzPLYI5ciuAp2

Back with the plague doctor and some move ideas. Any Advice?

Back with the plague doctor and some move ideas. Any Advice?

Back with the plague doctor and some move ideas. Any Advice?

1. Autopsia Cadaverum

When you spend an hour or so performing an autopsy on a recent corpse, you gain Understanding equal to your level +2. You can spend Understanding on creating various concoctions, during combat to exploit your knowledge of anatomy and when mending the wounds of those around you. (requires your Instruments)

– Inflict Wounds (Hand)

Spend 1 Understanding when using the move Hack & Slash to add 1d4 damage. (requires your Instruments)

-Field Surgeon

Spend 1 Understanding when mending your companions wounds and injuries. Heal for 1d8. (requires your Instruments)

2. Alkimie

When you have access to your Instruments, necessary materials and have some time you may spend 1 Understanding to create various concoctions in relation to biology & Thanatology. Describe what you are trying to create and roll +INT.

On a 10+ the GM will choose one

What you will need

How long it will take

In addition, on a 7-9, chose one.

The mixture is unstable. (gains the Dangerous tag)

The result is inconclusive. (potential risk and reward)

It is a crummy mixture, results in weak potency. (example healing potion only heals 1d4 instead of 1d8)

3. The Bold and the Blight.

If when performing the move Autopsia Cadaverum the corpse is ridden with plague, gain 1 bonus Understanding.

Spend 2 understanding to add the Pestilence tag to your Alkimie concoctions.

I am reposting my compendium class to say that I think it’s done, please tell me what you think!

I am reposting my compendium class to say that I think it’s done, please tell me what you think!

I am reposting my compendium class to say that I think it’s done, please tell me what you think!

changes:slightly modified the ring of sleep

Added spells.

That’s pretty much it.

I would love some reviews. I have yet to change the llayout though

I have activated the comments on google doc so comment here or on the document. Doesn’t really matter.

https://docs.google.com/document/d/1bdX5wLf7rtMZhekwycIf3_5WbYVc1CvroAF2EzWvbfg/edit?usp=drivesdk