It’s bedlam!

It’s bedlam!

It’s bedlam! The bat-things are flying all over, attacking everyone. The cultists are in disarray, fending off bat-things and trying to get their bearings. It’s mostly dark, just a few braziers and starlight lighting the open-aired tower.

The Fighter rushes through the chaos and chops through the manacles, freeing the young lad who was going to be a sacrifice to the Night God. The Fighter then starts ushering the lad toward the exit. “I’m leading him by the wrist,” she says, “sword out and ready for danger.” We agree that this Defend and she rolls, gets a 7-9, holds 1.

We cut the action to one of the other PCs for a bit (the bard, wresting with the cultists on the tower’s edge). That exchange resolves with a cultist plummeting off the edge and the bard making a dash toward the stairs.

We jump back to the Fighter and the lad she freed. They’re making their way through the chaos, trying to make it to the stairs, too. There’s plenty of danger: the darkness, the bat-things, the cultists! The Fighter Defies Danger (with DEX, or INT, or even CHA… whatever. On a 7-9, maybe they get to the stairway but there’s a cultist coming up from down below.

Doesn’t matter, though, because the Fighter rolls a miss. The obvious move is separate them, and I say “as you’re dodging and ducking through the chaos, there’s a scream and the boy’s wrist is snatched from yours, a couple cultists are dragging him away, knife at his throat! What do you do?”

The Fighter, though, is like “Oh no they don’t! I spend that 1 hold from Defend and redirect their attack to me. Before they grab him, I yank him in front of me, so I’m between him and the cultists, then I spin and lash out at them. Hack and Slash?”

What do you think? Hack and Slash? Or does the Fighter just get grabbed/stabbed by the cultists?

Having started my own podcast recently, I’m made even more aware of the immense skill, talent, and charm that Jason…

Having started my own podcast recently, I’m made even more aware of the immense skill, talent, and charm that Jason…

Having started my own podcast recently, I’m made even more aware of the immense skill, talent, and charm that Jason Cordova and David LaFreniere bring to every episode of Discern Realities!

http://www.gauntlet-rpg.com/discern-realities

http://www.gauntlet-rpg.com/discern-realities

I am starting a new Forgotten Realms inspired Dungeon World game tonight.

I am starting a new Forgotten Realms inspired Dungeon World game tonight.

I am starting a new Forgotten Realms inspired Dungeon World game tonight. As it is FR inspired we have the option to play different races. I am making a half-orc paladin. My DM is letting me make up a racial as there aren’t any. I am new to this system, so looking for help.

Suggestions?

Session Zero 7: Halo, Fang and Horn is now for sale of DriveThru RPG for $2.99!

Session Zero 7: Halo, Fang and Horn is now for sale of DriveThru RPG for $2.99!

Session Zero 7: Halo, Fang and Horn is now for sale of DriveThru RPG for $2.99!

https://www.drivethrurpg.com/product/258081/Session-Zero-Issue-7–Halo-Fang-and-Horn?src=newest

https://www.drivethrurpg.com/product/258081/Session-Zero-Issue-7–Halo-Fang-and-Horn?src=newest

So my Compendium Compilation has been out for a while and I was wondering how everyone has been liking it?

So my Compendium Compilation has been out for a while and I was wondering how everyone has been liking it?

So my Compendium Compilation has been out for a while and I was wondering how everyone has been liking it? Do you have any stories from your games involving any of the classes or any feedback on how the moves work or if they are broken in any way? Let me know!

https://www.drivethrurpg.com/m/product/246997

Help me optimize this move

Help me optimize this move

Help me optimize this move

“When you pass beyond the fiery gates of Muspelheim roll +CON. On a hit, you pass beyond the gates, but something about you has been permanently altered. On a 10+, tell us what fear or painful memory has been burned away. On a 7-9, as 10+, but something else goes with it, a cherished memory or some beneficial trait.

On a miss, go straight to Last Breath.”

So, my players are down in the massive volcanic city of Ang Khazem, where some crazy linguist-wizard has opened a portal to Muspelheim, the plane of fire.

There’s a chance they’ll try to enter this portal. We’ve established that Muspelheim is where the souls of those that are cremated go, and that this portal is messing with time here. The Firebrand(Immolator) has used this in a ritual. I wanted to come up with a suitable move for if they decide to seek adventure on the plane of fire.

What does Defend look like in your games? Which of these is closer to how it gets used?

What does Defend look like in your games? Which of these is closer to how it gets used?

What does Defend look like in your games? Which of these is closer to how it gets used?

The GM points to a looming threat… there are noises in the dark, outside the light of the camp fire. Sounds like something creeping towards you, goblins maybe? What do you do?

Version A:

The Cleric is like “I heft my shield, ready my mace, and stand in front of Ovid.” Rolls Defend, gets 3 hold.

The Wizard casts light and rolls to cast a spell. “Oh, crap. A miss.” So the GM makes a hard move, and as the wizard starts casting the spell “twang twang” he’s peppered with arrows! Take d6+3 damage, Wizard!”

But the Cleric’s like “no! I spend 1 hold to redirect the attack to myself and another to halve the damage… so… 6 damage, half that is 3, and my 2 armor brings it down to 1. Did the wizard’s light spell go off, or not?”

Version B

The Wizard casts light and roll to cast a spell. “Oh, crap. A miss.” So the GM makes a hard move, and as the wizard starts casting the spell “twang twang” he’s peppered with arrows! “Take d6+3 damage, Wizard!”

But the Cleric is like “whoa, hold up! I jump in front of the Cleric to protect him! Defend?’ Sure, roll it. 10+, so 3 hold. “I spend 1 hold to redirect the attack to myself, another 1 hold to halve the damage. So that’s… 6 damage, halved for 3… less 2 armor. Only 1 damage. Did the wizard’s light spell go off, or not?”

https://play.google.com/store/apps/details?id=com.cory79.dungeonworldhelper

https://play.google.com/store/apps/details?id=com.cory79.dungeonworldhelper

https://play.google.com/store/apps/details?id=com.cory79.dungeonworldhelper

Thanks to Dungeon World Helper you can create different entities ready to be used in your favorite role-playing game.

300+ new table divided in category such as:

Location, Faction, Food, Magic, Monster, Npc, Object, Plot, Settlement, Vehicles and Wilderness

Just a click away!

You have the ability to generate the entity in a completely automatic way or you can have a more personalized creation going to choose point by point and deciding the one best suited to the situation.

Or combine both procedures!

Tap choice’s title to randomize only that choice

Ability to lock/unlock one of the choices holding the title, will remain blocked from emptying and from random generation but still can be chosen by hand

Export feature :

-PDF

-Clipboard

“Usage” page with a little explanation

And if you have any requests (or bug to submit) please don’t esitate to contact me

https://play.google.com/store/apps/details?id=com.cory79.dungeonworldhelper