My DW group is in a bit of a pickle— to make a long story short, two of my players each made…

My DW group is in a bit of a pickle— to make a long story short, two of my players each made…

My DW group is in a bit of a pickle— to make a long story short, two of my players each made deals independently with a highly unstable and capricious fire goddess, one thing led to another and now she’s asked that one player kill the other, and that player agreed.

I’ve been following the principles (begin & end with the fiction, think dangerous), and everyone was all grins up until the point when fighting broke out and it became clear that, yes, one of them was going to have to die to get out of this.

Problem is, now they don’t want to kill each other, and this is a pretty damn powerful deity they’ve gotten themselves mixed up with. They definitely knew what they were getting themselves into, but the reality is disappointing.

Half of me wants let the harsh reality of this problem play itself out— the other half wants to help them find a way out of this mess. Any suggestions?