If you haven’t already stumbled upon this Shadow Run hack to Dungeon World, check it out!

If you haven’t already stumbled upon this Shadow Run hack to Dungeon World, check it out!

If you haven’t already stumbled upon this Shadow Run hack to Dungeon World, check it out!

http://pulpwood.blogspot.se/2013/08/sixth-world-dungeon-world-hack.html

I haven’t played it yet, but it looks really well made, even have some new cool damage rules and moves.

Hi I need some help with a fun and cool move/moves for a magic item I got for my group, if any of you could chime in…

Hi I need some help with a fun and cool move/moves for a magic item I got for my group, if any of you could chime in…

Hi I need some help with a fun and cool move/moves for a magic item I got for my group, if any of you could chime in – would be great!

My group, a Fighter, Barbarian, Ranger and Mage, investigating a village where the population has been enslaved by Dark forces, and trapped down in their own mine, where the Dark forces makes them dig up a Shadowy Evil Crystal. Woooo, scary.

My group entered a barricaded church and found a group of bodies in front of an altar. No marks or anything on the bodies, a Discern Reality move made clear that their “death” was very weird and unnatural.

They found an amulet on one of the bodies, which the Fighter took “care of”.

I was thinking the amulet should contain the souls of the dead bodies – the elders of the village – in an attempt to save themselves.

The thing is the group, more like the Mage “accidentally”, burned the church down, with the bodies still in it.

I’d like it to be funny when they discover what the amulet is and what it contains, but I can’t come up with any fun and cool moves.

Any thoughts?

Cheers!