I’m looking to run Freebooters on the Frontier with an old school hex map, and want to convert the travel rules to…

I’m looking to run Freebooters on the Frontier with an old school hex map, and want to convert the travel rules to…

I’m looking to run Freebooters on the Frontier with an old school hex map, and want to convert the travel rules to work with 6 mile hexes. My original idea is as follows but I would be very interested to see the solutions others have come up with:

(Assuming 6 mile hexes with 8 hours of walking per day)

Move Quickly Normal Terrain: 5 hexes per day

Move Cautiously Normal Terrain: 4 hexes per day

Move Quickly Difficult Terrain: 2 hexes per day

Move Cautiously Difficult Terrain: 1 hex per day

These are all maximum values assuming no major encounters, and any major encounter would halve movement distance rounding down

Here is our playtest session of Worlds of Adventure!

Here is our playtest session of Worlds of Adventure!

Here is our playtest session of Worlds of Adventure! The first video is the character and world generation, and the second is the actual play session.

https://youtu.be/7dxcVfsI0U0?list=PLhnce2Cs9CTVqJdRRZL039b5w1CQfDI9Z

https://youtu.be/7dxcVfsI0U0?list=PLhnce2Cs9CTVqJdRRZL039b5w1CQfDI9Z