Long Shot Request:
A couple years ago I came across a resource that helped diversify steadings. I can’t find it anymore, and am hoping that the interwebs may be able to bail me out.
I don’t remember a lot from the table itself, but the author provided an example in which he/she used the random rolls to determine that the town musts be eroding as buildings are collapsing into the river. But one of the rolls came up with entertainment, like a festival. The inspiration led to a town that celebrates trying to be the last person to touch the building before it crumbles, etc.
Again, I know this is a long shot, but does anyone have a link to where this could be found? My google-fu hasn’t turned up any results and I really miss the resource!
I’ve been working on a collection of tips for players, based on the Agenda and Principles DW sets out for GMs. It…
I’ve been working on a collection of tips for players, based on the Agenda and Principles DW sets out for GMs. It draws heavily from the GM equivalents, from Grant Howitt’s 11 Ways to be a Better Roleplayer, and Painlord’s Advice on Roleplaying from the Paizo boards.
I’ve gotten it to a point where I need some outside perspective and direction. If any of you are willing to look it over, I’d greatly appreciate any advice on expressing things in a more understandable way, or any principles you think ought to be considered when playing DW that I have overlooked.
Finally, feel free to utilize it, pick it apart, or whatever may benefit you and your own gaming group.
Looking for more players for a PbP game of funnel world.
Looking for more players for a PbP game of funnel world. A few disappeared after character creation, which seems pretty common in forum games. But we’re almost done setting up the village and ready to play!
So I’m starting a one-shot, PBP game using John Lutes’ Funnel World rules.
So I’m starting a one-shot, PBP game using John Lutes’ Funnel World rules. (Think combination of DW and Classic DCC). You start with randomly generated, level-0 villagers and try to survive to the end.
Because it’s just a one-shot, you’re not likely to ever get beyond lvl 1 (or even to level 1). But it should be a great way to try out the funnel rules and try your hand at PBP games, in addition to being really fun!
Just looking for a couple more players, if you follow the link.
For anyone interested in trying DW in a Play-by-Post format, one of the groups I’m GMing has spots for 1 or 2 more.
For anyone interested in trying DW in a Play-by-Post format, one of the groups I’m GMing has spots for 1 or 2 more. It’s a pirate themed setting and further details are provided in my latest post through the link (GM Mogthrasir).
First one or two to post interest on that forum will start work with me on building your dream pirate.
No previous DW or PBP games necessary. I don’t mind teaching as long as you don’t mind me going through a learning process as well.