I don’t understand drawing maps and leaving blanks in Dungeon World.

I don’t understand drawing maps and leaving blanks in Dungeon World.

I don’t understand drawing maps and leaving blanks in Dungeon World.

I mean, sure, I can do that, but why?  

What do I do with those blank spaces?  Any help?

EDIT: And while I’m at it, what about Stakes questions?  If I don’t decide them, how do they get decided?  Maybe I’ve just seen bad examples.  “Who will the lord choose as his lieutenant?”  How will I find out?  Just roll for it or something?

Brennan OBrien , calling people cultists and implying strongly that they are “automatons” and then killing the…

Brennan OBrien , calling people cultists and implying strongly that they are “automatons” and then killing the…

Brennan OBrien , calling people cultists and implying strongly that they are “automatons” and then killing the thread is like ending a conversation with “uhn-uh, cause yer a doody-head” and then running away with your hands over your ears.

Nobody was insulting or condescending to you.  You posted a thing about wanting to use DW in a way that it wasn’t designed to work, and then a (relatively) complicated “fix”.  People pointed out why that was inefficient and clumsy compared to the base rules, and some offered suggestions of ways to play that would give as good or better results without all of the backwards work.

I wasn’t going to post anything myself, because I try not to “poo-poo” ideas, even if I think they’re broken.  However, since everybody else already pointed out the flaws of your proposed fix, I thought it might be helpful to sum up the core of what was said.

(Just because people don’t like bad changes to the rules, doesn’t mean that they’re intolerant to changes in the rules.)