A Defiling move for Dark Sun:

A Defiling move for Dark Sun:

A Defiling move for Dark Sun:

Add up to half the spell’s level to your Cast a Spell roll. Defile an area, in a radius equal to the level of the spell, of plants and small creatures (insects, small lizards and birds, etc).

Double this area to defile only plant matter if present.

Halve this area to defile only higher order creatures and people if present; the latter, including you, take total damage equal to your adjusted roll (allocated as you desire). You may choose to take no damage from this move but each other creature or person that takes damage in this way must suffer at least 1 point.

Thoughts?

Does anyone know of a good Dungeon World conversion for the Dark Sun?

Does anyone know of a good Dungeon World conversion for the Dark Sun?

Does anyone know of a good Dungeon World conversion for the Dark Sun? Best I can find is bits and pieces and a not-great AP.

If anyone has been part of something like this, I’d love to hear about it!

Hi friends! I’m trying to hash out some custom rules or moves to reflect what I’ve got going on in my game.

Hi friends! I’m trying to hash out some custom rules or moves to reflect what I’ve got going on in my game.

Hi friends! I’m trying to hash out some custom rules or moves to reflect what I’ve got going on in my game.

Long story short, there’s a force in the campaign that can sometimes short circuit the Last Breath fiction of arriving at the Black Gates for judgment. Instead, people are brought back into the realm of the living. When this happens, people aren’t quite undead but not quite alive either. If you need a good example, think of how foes can return in Shadow of War (see link).

I’d like to have a good way to reflect that someone may have come back two, three, four times, keeping in mind that this can happen for adventurers as well as foes and other NPCs. I was thinking a modified Debility scheme where each ‘return’ would impact an attribute like a Debility does. These would stack based on how many times you’ve been dragged back. There needs to be a diminishing return here; if you’ve come back six times, you’re going to be a mess.

Anybody played with something like this at all?

https://motherboard.vice.com/en_us/article/bjve9q/middle-earth-shadow-of-war-orc-slavery-lord-of-the-rings

Has anyone attempted to hack the Crews mechanic from Blades in the Dark for standard Dungeon World parties?

Has anyone attempted to hack the Crews mechanic from Blades in the Dark for standard Dungeon World parties?

Has anyone attempted to hack the Crews mechanic from Blades in the Dark for standard Dungeon World parties? It seems like it could be useful.