Trying my hand at my first custom move. In my setting, bards are a common place means of entertainment and news. Through a seires of events one of my PCs is an illustrious fighter with a famous reputation, but not all of her songs/rumours are positive. In some taverns, the ballad of the “Incompetent Gladiator” has the patrons rolling on the floor!
Don’t You Know Who I Am?!
When you try to cite songs of past exploits or your reputation to gain favour with someone roll+Nothing.
On a 10+, they’ve heard the songs of your dauntless skill and bravery and are wowed by your derring do. Take +1 forward. Tell us what they’ve heard.
On a 7-9, choose one:
-They’ve heard of you, but it wasn’t in the most favourable light. Whatever you did, it was foolish/scandalous/embarrassing. Still, at least it was entertaining. Take +1 forward. Tell us what they’ve heard.
-Your deed may be mighty, but your publicity needs some work. This person has never heard of you.
On a 6 or less, they’ve heard of you, but it was nothing good. Perhaps they’re an old rival stoking a grudge, or they’ve only heard of your brutal, murderous ways. Tell us what they know.
This shield is a work of art. The interior face is inscribed with the legend OCULUS GORGON. When OCULUS GORGON is invoked, the shield transforms into an image of a snarling gorgon’s visage. It is awful to behold.
– +1 to any Defy Danger rolls when the Aegis is used to defy danger, on a failure the Aegis is destroyed, but the danger does not come to pass.
– When the Gorgon is invoked, roll+CHA. On 10+, the wielder causes fear in his enemies. (They flee, fight, panic, or beg. Wielder’s choice.)
– On a 7-9, as above but the GM’s choice.
– On a 6 or less, the magic turns against the wielder. The wielder becomes the target of choice of any enemy and the OCULUS GORGON refused to be invoked until the spirit is appeased.
Looking for some advice for magic items in a low magic setting.
Looking for some advice for magic items in a low magic setting. The setting is basically a fantasy version of England circa 400AD right after the Roman pullout.
My PCs have just defeated an ancient evil – a member of the pre-human Old Ones (a kind of mishmash between a bipedal cat, the Irish Formorian, and the Fair Folk). This Old One was a body jumper that possessed townsfolk and forced them to murder one another.
After nasty, knock down, drag out fight, my PCs were able to kill it and harvest its giant claws. Now what do they get?