The Minimalist versions of Jacob Randolph’s amazing Alternative DW Playbooks are now for sale on RPGNow.com.

The Minimalist versions of Jacob Randolph’s amazing Alternative DW Playbooks are now for sale on RPGNow.com.

The Minimalist versions of Jacob Randolph’s amazing Alternative DW Playbooks are now for sale on RPGNow.com.

http://www.rpgnow.com/product/149702/Minimalist-Alternative-Dungeon-World-Playbooks

Here are a few more character portraits for my Minimalist #DungeonWorld  Playbooks. They’re free to download, cut…

Here are a few more character portraits for my Minimalist #DungeonWorld  Playbooks. They’re free to download, cut…

Originally shared by Brennen Reece

Here are a few more character portraits for my Minimalist #DungeonWorld  Playbooks. They’re free to download, cut out, and paste on your character sheets!

https://brennenreece.squarespace.com/games/more-character-portraits

I’ve posted a pdf of a dozen character portraits for my Minimalist DW Playbooks over here on my website:

I’ve posted a pdf of a dozen character portraits for my Minimalist DW Playbooks over here on my website:

Originally shared by Brennen Reece

I’ve posted a pdf of a dozen character portraits for my Minimalist DW Playbooks over here on my website: 

https://brennenreece.squarespace.com/games/character-portraits-for-minimalist-dw-playbooks

They’re free to download, cut out, and paste on your character sheets!

I’m blown away by the huge response to the Minimalist Dungeon World Playbooks.

I’m blown away by the huge response to the Minimalist Dungeon World Playbooks.

Originally shared by Brennen Reece

I’m blown away by the huge response to the Minimalist Dungeon World Playbooks. Thanks to everyone who has supported me, and big thanks to tony dowler, Adam Koebel, Sage LaTorra, and Vincent Baker who are responsible for the existence of my favorite game.

If you want to take a look, or if you only have the “classic” playbooks, here’s the Barbarian playbook pdf for free:

https://brennenreece.squarespace.com/games/barbarian-playbook

https://brennenreece.squarespace.com/games/barbarian-playbook

Way back in February 2012, I uploaded a photo of a playbook prototype to thingadayforever.wordpress.com as part of…

Way back in February 2012, I uploaded a photo of a playbook prototype to thingadayforever.wordpress.com as part of…

Way back in February 2012, I uploaded a photo of a playbook prototype to thingadayforever.wordpress.com as part of my Thing-a-Day project. I’ve been getting requests every two or three weeks since then.

They’re designed to be used, and look more like a Swiss tax form than a fantasy rpg character sheet (but nice!!! The look nice!!!). There’s a basic moves reference on the back cover of each playbook.

So, I’m selling these for $3. I’d love to give them away, but I have to try to make a little something for my time. If they end up floating around out in the digital wilderness, my feelings won’t be hurt.

All proceeds go to paying for summer programs (art and music classes) for my 5-year-old son.

https://brennenreece.squarespace.com/store/minimalist-dungeon-world-playbooks

One of my players asked me about changing playbooks from Thief (level 5) to Dashing Hero.

One of my players asked me about changing playbooks from Thief (level 5) to Dashing Hero.

One of my players asked me about changing playbooks from Thief (level 5) to Dashing Hero. I have absolutely no problem with this, but I’m not exactly sure how to handle the transition in terms of moves.

Any ideas?

Here’s the sickenly obvious way to run a great DW game: go out of your way to make sure your players get XP.

Here’s the sickenly obvious way to run a great DW game: go out of your way to make sure your players get XP.

Here’s the sickenly obvious way to run a great DW game: go out of your way to make sure your players get XP. I’m sure this is old hat for most of you guys, but I’ve never thought of it this way until tonight.

Before tonight’s session, I wrote down each PC’s alignment key on an index card. Throughout the game, I made sure that Fenfaril had plenty of opportunities to terrorize folks with magic, Chance had plenty of danger to leap into without a plan, and Drummond could engage in trial by combat.

A memorable treasure was looted, a notable monster/enemy defeated, and plenty new was learned about the world.

Here’s a bard move. It’s written from personal experience.

Here’s a bard move. It’s written from personal experience.

Here’s a bard move. It’s written from personal experience.

When you play a gig, roll + CHA. On a 10+ pick three, on a 7-9, pick 1.

* The innkeeper pays you what was agreed upon without trying to stiff you

* You leave the tavern with, um, companionship

* No one tries to steal your lute

* When you jokingly told the guy who asked you to play “Sweet Home Blackmoor” that you’d do it for 50 coin, he actually paid and stopped trying to sit in on ocarina

* While sharing halfling pipe leaf behind the tavern with the piper and morris dancers, you learn some useful gossip

* The innkeeper asks you to play again next week. Take +1 forward to your next “Play a Gig” roll.

FLAILSNAILS & Dungeon World — I’ve finally come to accept that, at this point in my life, I’m no good at running…

FLAILSNAILS & Dungeon World — I’ve finally come to accept that, at this point in my life, I’m no good at running…

FLAILSNAILS & Dungeon World — I’ve finally come to accept that, at this point in my life, I’m no good at running campaigns. I don’t have much time or energy to devote to gaming (work, family), and most of the folks I like to play with are in the same situation. Also, there are so many different people I want to play with, both in real life and online, I don’t want to commit to a long-term group.

Ideally, I want to run low-prep episodic games that resolve, more or less, in a single 3- or 4-hour session, and where characters can jump in and out of the game without any weird continuity issues.

I have a few ideas, but I’d love to hear how others are dealing with this kind of thing.

What would you put on a DW GM screen?

What would you put on a DW GM screen?

What would you put on a DW GM screen?

I haven’t used a GM screen in years, but I’m running at least one game, and sometimes two every week and I’d like to 1) give my players the experience of something secret and special happening, and 2) put some useful reference on the inside.

The obvious is to include GM moves, principles and agendas.

I might also put NPC names, towns, taverns, etc.

What else? What would you put on a GM screen?