Don’t you think, that Dungeon World lacks a move for Gather Information?

Don’t you think, that Dungeon World lacks a move for Gather Information?

Don’t you think, that Dungeon World lacks a move for Gather Information?

I think, the game should have a basic move for that, probably based on charisma. Reasons:

– it feels like a very elementary part of the game

– you do it before heading into a dungeon

– shouldn’t be a class move, because you might not have such a class

Of course you can always completely play through the information gathering, but it feels like a passed opportunity to not have a move here.

How would you tackle this thing … or do you agree? Or disagree? Why?

Sometimes.

Sometimes.

Sometimes…. I think Inverse World shows way more, what Dungeon World is capable of, than DW itself. Is that strange?

DW seems to be full of restrictions (with races attached to the classes), which IW doesn’t share, the focus on exploration and movement enabling such classes like the Skydancer, or the Collector …

Just …

Wow!

It’s like DW all over again, but (for me) even better!