Could someone explain (or point me to an explanation or discussion) how durations work in practice? my most recent session was the first time it really came up (before that I planned to just figure them out on the fly) and I guess I just had a hard time wrapping my mind around how they actually work in play. Do durations only pass when a move is triggered that ends a duration? My cleric invoked his god in order to be granted temporary healing that would last one duration. I ended up having that duration and when it felt narratively appropriate but I wasn’t sure if that was the right way to actually approach things. Any assistance would be greatly appreciated.
Could someone explain (or point me to an explanation or discussion) how durations work in practice?