So, after yet another session about to be cancelled because of last-minute real life emergencies, I’ve decided to…

So, after yet another session about to be cancelled because of last-minute real life emergencies, I’ve decided to…

So, after yet another session about to be cancelled because of last-minute real life emergencies, I’ve decided to make Freebooters on the Frontier my go-to pick-up game. We did a twist on it by adding Number Appearing to the mix so all PCs for now are of “monstrous” stock, and burying silver in a safe spot is like banking money.

Second session in, and we find it a lot of fun. The high mortality makes it a great framework for a light pick-up game, and the idea of a persistent, evolving, undiscovered wilderness with teams forming spontaneously depending on who’s at the table really resonated with my players.

So now I’m carrying my notes and character sheets to every session I attend, whether player or GM, in case it gets last-minute cancelled. So far it’s a refreshing change of pace compared to long-winded serious campaigns 🙂 If it goes on long enough, I’ll share more details (and a proper map if it comes to that) as well as some of the better monsters coming from the Perilous Wilds tables.

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