Crowdsourcing help for Dungeon Rations Zine needed!
Rich, detailed storytelling/scene setting is something that many GMs struggle with, myself included. That is why I’m making this zine! I’m aware of the fact that it is a delicate balance. Being overly focused on details makes for boring play or distracts the players. I would love to get the community’s thoughts on detailed storytelling in general!
GMs: what is your best piece of advice (yours or someone else’s) on describing scenes with effective details? Why do you use details?
If you have any other thoughts on detail-oriented storytelling / GM-ing, please contribute.