Does anyone have sources, suggestions or ideas for engaging less combat oriented characters in a Dungeon World setting?
Although I have no issues in coming up with exciting combat encounters, somehow I struggle far more with coming up with interesting scenario’s that still present some sort of challenge to my players but don’t necessarily involve sticks and swords (or traps. Traps are really only fun up till a point).
I have a few players that lean more towards Roleplaying and less towards Gaming. While they have been going along with my seemingly endless strings of combat I’d love to change things up a bit to give them more chance to shine in non-combat environments.
All input is appreciated!