Was it a bad idea to give the player a Dungeon World equivalent to nukes?
Still reeling from tonight’s session. I think it made everyone’s heads spin.
by Asbjørn H Flø, revised
When you move a bead on Death’s Abacus, you exchange a life for a life. Choose one soul who is claimed by Death. They live again. The GM will choose someone alive. They are dead, and have been since Death claimed the soul you restored. This might change the world forever.
About that leading question, it was rhetorical. Why would that be bad?
When I get a chance to write, I need to give y’all an epic elegy to Sugar the Bard.
Until then, peace out.