I’m trying to come up with a support caster that is based on Time mechanics. took some ideas from Class Warfare and reworked them, and come up with some stuff myself.
Starting Move ideas…
You have visited The Black Gate. You’ve returned, the reason(s) known only to you. You did not however come back empty handed. In your possession is what appears to be a simple pocket watch…you know it is much more than that. When you spend exactly 1 hour of uninterrupted time examining the pocket watch Roll +INT
On a 10+ you steal 3 Moments In Time to be paid back later.
On a 7-9 you steal 2 Moments in Time to be paid back later.
On a 6- You steal 1 Moment in Time, but there are complications.
2. Event Horizon
You may spend one Moment in Time to instantly move within Near range. Make sure the space is clear of obstacles. Roll+INT
On a 10+ Works just as you thought it would.
On a 7-9 As a 10+ but there are complications.
3. Deja Vu
Choose a target you can see(near). You can spend one Moment in Time to place that target in the exact time and place they were a moment ago causing confusion momentarily. The next attack made on that target takes +1. Attempting to pull the dead back through the strands of time has proven to be inconclusive at best, catastrophic at worst.
4. 4. Visions Through Time
If you study the pocket watch and lose yourself as you gaze in to its precise mechanisms. The GM will reveal the details of a grim portent to you-a bleak event that will come to pass without your intervention. They’ll tell you something useful about how you can interfere with the grim portent’s dark outcomes.
I would love to here people’s ideas or any advice.