Here’s another tool we use in our “almost GM-less” Freebooters campaign. It’s a nodal dungeon record. We enter the map at a random location, roll to see what we find, then roll for the number of exits (and their directions) and repeat until the dungeon is fully explored, making notes as we go.
When a monster is encountered, we roll a d12. If the number corresponds to a monster already on the list, we re-use it! If not, the new monster is added to the end of the list.
It’s important to note that this is strictly nodal; there’s no intention to represent size, distance or anything more than rough general spatial relations. I’ll post an example of a filled-in level too.
Here’s a PDF. I print these at Staples on 11×17 card stock. They fold in the middle with room for hole punching.