So here is my take on a craftsman, wanderer, all purpose character for World of Dungeons. Great if you want a character who doesn’t fit a common archtype.
Wanderers get Navigation as their skill. Choose two special abilities. 1Mend (Can attempt to repair tools, armor, weapons, or trinkets). 2Apothecary (You can make a salve, brew, or poison, describe it). 3Craftsman (You know and ply a common trade and carry the tools you need). 4Artefact/Trinket (You’ve found a special object in your travels. Say how you found it and choose a description. Artefact:. Strange, invaluable and powerful. Trinket: Many uses, easily portable, and no serious dangers.)