+Maezar has been diving deep into FotF and particularly his post on duration has inspired me to enquirer further about experiences with the magic user.
From a GM/DM and rule-tinkerer perspective, the point-based spell construction in FotF is a thing of beauty. I love it in theory. In practice, on-the-fly spell construction and assignment of points has caused combat, especially, to grind to a halt and the non-MU players to groan with frustration.
To facilitate the process, we’ve often ended up with a static set of “sub-spells” which have particular flavours and point costs. To which I say “did we just build a traditional spell book in the middle of play instead of during character creation?”
What difficulties have (or have not) others run into with this elegant and rich spell casting opportunity?