I’m going to stop allowing the Magic User to begin the game with a magic wand, staff, or orb.

I’m going to stop allowing the Magic User to begin the game with a magic wand, staff, or orb.

I’m going to stop allowing the Magic User to begin the game with a magic wand, staff, or orb. There are two reasons. First, no other class gets to begin the game with a magic item. Second, I want to work up to these items with a series of lesser versions of the same.

3 thoughts on “I’m going to stop allowing the Magic User to begin the game with a magic wand, staff, or orb.”

  1. Well, they’re items that modify game mechanics so… I’m calling them Magic Items. Either way… A few more spell compromises and failures will be more fun for everyone. I made this decision while finally writing a feature-length article on Magic Items in FotF. Watch for it soon!

  2. I’ve tried this out twice now and I really like it. “Spell Components” and other “Minor Magical Trinkets” have become more a commodity in flux.

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