I am reworking The Clockpunk playbook, and decided that she needed backgrounds.
This is what I came up with. I decided to move away from moves to broader story hooks.
◊ Rogue time lord.
Will you annihilate the universe by causing time-space paradoxes? Who is hunting you and why?
You have a time-space interdimensional traveling machine. Describe it.
◊ Human mad scientist.
What are your plans for world domination? Why are you still dangling at the bottom of the food chain? You have a gang of minions, for example a tribe of hunchback goblins. What useful services do they render?
◊ Gnome tinkerer.
You have a rich and powerful patron. Who is it? What services does he require of you? What protection will he give you when you are in trouble? What are the advantages of being small and smart in the big people world?
◊ Orc prodigy
How does your tribe react to individuals who can do unnatural things like count and read? You have +1 Str. When you level up, you may take a move from the Fighter playbook, once.