After having only 3 sessions and already having two characters roll Last Breath (although the first one did make a rather stupid decision) i’m starting to worry that i’m making the world too tough for my players.
The first “Death” (Even though he rolled a 7-9) came about when the Ranger, during a lull in the fighting against an overwhelming number of cultists, decided to take advantage of the quiet by launching an arrow at one particular Sorcerer-Shaman-guy. This was responded with a Fireball, which the ranger promptly failed a DD to avoid, removing his last remaining hitpoint.
The second death, however, i take most of the blame for. She rolled an 11 on Last Breath, so it all worked out in the end, but afterwards she said she was frustrated out how things played out. Her (Cleric) and the Thief were fighting some Specters in the Priesthold underneath the temple (the same temple of the cultists from earlier) and she rolled a 7-9 a hack-n-slash. Not wanting to just keep hitting her for damage, i decided to Use the environment against them and use an effect of the Cult. The “divine” being Globner, Demigod of Blood, i had the Specter’s final act create an effect where she felt a certain bloodlust and wanted to attack the nearest thing. Then the Thief charged at the Specter, failed the attack, received the same effect, and tumbled into her. I told her that she felt the urge to try to murder him, and so she asked if she could supress it. “Finally” i thought to myself “I can have someone defy danger with WIS!” and so she did. She rolled an 8. I gave her a worse outcome, which is that the effect was slow to leave her, so she still must attack the thief this once. She failed. The thief dealt his damage back (being under the same bloodlust effect, we felt it made sense) and it was enough to drop her.
In hindsight, i suppose everything i did was in my moves and made sense from a rules perspective, but I worry that i have made the world too tough on a party that consists of a Ranger (Who is about to multiclass into Cleric, worshiping Death himself so cool!), a Thief, and a Cleric.