So, my two PCs found a mysterious box and have finally found a way to open it. What I’m thinking of doing is telling them “inside the box, you find two strange items” and then ask each of them in turn to describe one of the items and what it does. My thought is that I can add side effects and limitations scaling with how crazy they get with their descriptions.
Has anybody done something like this with good success? Any pitfalls I should watch out for? Am I just being a lazy GM? 😀