Here’s an idea I have about a GM moves.
One of the base gm moves is “show advantage of a certain character skillset or move”. I think this is an important move because it encourages players to fulfill niche roles more and makes playing that character feel special.
But I’m wondering, just in theory, do you ever make a move when suitable to punish someone whos power gaming trying to create a damage machine rather than a person, or trying to make and use some sort of exploit in their playbook or rules?
For example, put the fighter who focuses only on damage dealing and murdering all problems in a situation where he can’t win with killing. Or put the wizard in a position where his magic won’t work. Remove the druid or ranger from all natural connection or resources. Or give the paladin an ugly, dishonorable choice both ways. I dunno, it could makes games more challenging and allow other party members to shine and support the disadvantaged one.