So, while waiting for the official Rat Queens *World game, I’ve volunteered to run a RQ-inspired game.

So, while waiting for the official Rat Queens *World game, I’ve volunteered to run a RQ-inspired game.

So, while waiting for the official Rat Queens *World game, I’ve volunteered to run a RQ-inspired game. I feel like this move is on the right track, but I’m not sure I have it right – I’d appreciate any advice or tweak suggestions you wise folk might have. (I’ve never seen Roll -Stat in DW. Does it even make sense?)

When you use sex as leverage to Parley, roll -Bond. On a 10+, choose 2, On a 7-9, choose 1.

– You get what you asked for.

– There are no hard feelings.

– You don’t write a new Bond with your sex partner.

9 thoughts on “So, while waiting for the official Rat Queens *World game, I’ve volunteered to run a RQ-inspired game.”

  1. Hm, do you envision people having sex for information with people they have an established bond with often? Seems like something you’d do with a no-name town guard, or a naive prince you’re about to rob.

    What if the move was:

    When you use sex as leverage to parley, roll+CHA.

    On a 10+, choose 2. On a 7-9, choose 1.

    – You get what you asked for.

    – There are no hard feelings.

    – You don’t write a new Bond with your sex partner.

    However, if you have a Bond with them already, you get what you asked for, no roll required, and they choose 1.

    – They mark experience.

    – They get what they ask for in return, right now.

  2. If a player wants there to be hard feelings, likewise Bond between characters can happen as per usual, and involve the sex they had earlier or not.

    I just feel like moves should have player vs NPC in mind.

  3. I mean of course you can have Bonds with NPCs, but only after you’ve known them a while. You’re flirting with Jim Nobody from the town you’ve just turned up in, you share nothing between each other, not yet.

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