An old dusty chakram found in an abandoned dusty temple (were the worshippers driven away by brigands?). It is covered with figures of warriors holding various weapons. When the dust is swept aside, it is as sharp and pristine as ever. This weapon is hard to wield, but deadly when used properly.
The tags are far, near, hand, clumsy, and dangerous.
When you throw the chakram, roll plus Dex. On a 10+ choose 3, on a 7+ choose 1, on a 6- you miss and injure/break something you wish you didn’t. On a 12+ you can also choose to name a limb or item your target has, it’s cut in two.
-You can hit up to three targets of human size within near range.
-The chakram ricochets back to your feet.
-It intercepts an incoming ranged attack.
-It cuts through protection, ignoring one type (GM’s choice) of damage reduction.