A player in my campaign found a necromancer’s spell book and I wanted to reward them with some new necromantic spells. What do you think of this as a 1st level spell?
Spare the Dying
You can expend some of your own life energy in an attempt to pull someone else from the brink of Death. When someone nearby rolls 9 or less on a Last Breath, you can cast this spell. If you succeed, you suffer 1d10 damage (ignoring armor) but the dying creature gets to roll their Last Breath again.