Hullo. Just cross post from twitter / reddit about a tool I made for Dungeon World. It’s an abridged SRD and random elements generator. It will work offline once you’ve visited the page (it does a bit of caching magic).

I built it because the current SRD site and other random generators only work online. They also spit out just one result at a time (encouraging rerolling to get a better result).

It’s on GitHub in case you want to improve it or use it as a base for a new project:

5 thoughts on “Hullo.”

  1. Em0srawk Ah, there were so few that it fell under common sense. I’ll see what I can do, but it would be nice if someone could point me to a more comprehensive list than just the few lines that are in the playsheet pack.

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